body SCRIPT LANGUAGE=JAVAScript var timerID = null; var patno = 1; var cr = \r\n; var spcf1 = ; var spcf2 = ; var spcf3 = ; var hitflag = 0; var score = 0; var selec = 0; var rsmiss = ; function array1(arn) { this.length = arn; for (var ar1
var timerID = null;
var patno = 1;
var cr = "\r\n";
var spcf1 = "";
var spcf2 = "";
var spcf3 = "";
var hitflag = 0;
var score = 0;
var selec = 0;
var rsmiss = "";
function array1(arn) {
this.length = arn;
for (var ar1 = 0; ar1 <= arn; ar1++) {
this[ar1] = 1; }
return this;
}
function init() {
blankx = new array1(63);
for (var makeblank = 0; makeblank < 63; makeblank++) {
blankx[makeblank] = "";
for (var addBlank = 0; addBlank < makeblank; addBlank++) {
blankx[makeblank] = blankx[makeblank] + " ";
}
}
faker = new array1(24);
face = new array1(2);
face[1] = " (O_O) ";
face[2] = " (o_o) ";
mestotal = new array1(4);
interval1();
}
function restarter() {
inplay = 0;
blankno = 0;
totalblank = "";
lr = 1;
lowerlf = "";
downlf = "";
downno = 0;
missilex = 99;
missiley = 99;
mychrx = 1;
myblank = "";
mymove = 0;
selec = 1;
starter();
}
function starter() {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr+cr+cr
+"挨蜜蜂游戏"+cr+cr+cr
+"请单击发射开端游戏";
selec = 1;
}
function goleft() {
mymove = 0;
mychrx = mychrx - 1;
if (mychrx <= 0) { mychrx = 1; }
}
function goright() {
mymove = 0
mychrx = mychrx + 1;
if (mychrx >= 56) { mychrx = 55; }
}
function golmax() {
if (inplay == 1) { mymove = -1; }
}
function gormax() {
if (inplay == 1){ mymove = 1; }
}
function fire() {
if (inplay == 0){ if (selec == 1){ selec = 9; inplay = 1; init(); }
} else {
if (missiley == 99){ missiley = 18; missilex = mychrx + 3; }
}
}
function gameover() {
score = 0;
for (var enerme = 1; enerme < 25; enerme++) {
if (faker[enerme] == 1){ score = score + 1; }
}
if (score == 0) {
document.fmark.win.value = cr+cr+cr+cr+cr+cr+cr+cr
+" Congratulations!"+cr+cr
+" YOU STOPPED THE ENEMY SQUAD!!";
} else {
document.fmark.win.value=cr+cr+cr+cr+cr+cr+cr+cr
+" GAME OVER"+cr+cr
+" "+score+" INVADERS GOT THROUGH";
}
inplay = 0;
}
function interval1() {
if (missiley != 99) { missiley = missiley - 1; }
if (missiley < 0){ missiley = 99; }
mychrx = mychrx + mymove;
if (mychrx <= 0){ mychrx = 1; }
if (mychrx >= 56){ mychrx = 55; }
blankno = blankno + lr;
totalblank = blankx[blankno];
if (blankno >= 20) { lr = -1; downno = downno + 1; blankno = 20; }
if (blankno <= 0) { lr = 1; downno = downno + 1; blankno = 0; }
if (downno >= 12) { gameover(); }
downlf = "";